Right off the bat I consider all the games in the Hitman franchise to be fantastic in different ways but if I had to pick a favourite it would definitely be 2012’s Hitman: Absolution, a gorgeously produced, star studded update on 2006’s Blood Money that draws us further into Agent 47’s shadowy world by adding new graphics, well drawn supporting characters and paying far more attention to storytelling as well as the trademark intricately structured missions. Some people felt (weirdly) that the in depth nature of story and larger than life villains here took away from the overall aesthetic, like made the vibe less atmospheric or something but for my money it just breathes so much life into the mythology and spurs on the evolution of these games from quiet, guarded and strictly atmosphere-based to verbose, witty and full of personality in every corner of the frame. The game opens as 47 finally tracks down and eliminates his former handler, that treacherous bitch Diana (Marsha Thomason), which he does and listens to her last dying wish as she begs him to protect a mysterious girl who holds the keys to his own past. This puts him on a dangerous ditch effort and collision course with his former agency, other clandestine factions and countless freelance killers for hire including and unbelievable army of sexy nuns with enough firepower to blow up a bridge. The big bad here is scumbag billionaire industrialist Blake Dexter, voiced by Keith Carradine in the kind of peacocking, purple-prose drenched, scenery chewing performance that demands the slow clap and has you hating him when you’re not laughing hysterically at his impossibly arch dialogue. He’s after the girl 47 is harbouring and he ain’t the only one. Powers Boothe (who really took advantage of video game work over the course of his epic career) is Benjamin Travis, an agency kingpin with a prosthetic arm, a nasty temper and the iron will of a megalomaniac. He’s assisted in his unholy quest by slinky head operative Jade, voiced by the underrated Shannon Sossamon. The cast is wonderfully dense and eclectic, with appearances from Vivica A. Fox, Adrienne Barbeau, Traci Lords, Jon Gries, Isabelle Fuhrman and the great Steven Bauer lending his leathery pipes to the role of Birdie, a terrifically untrustworthy underworld operative. The gameplay and graphics are flat-out fucking gorgeous, immersive and layered, perfectly speckled with lens flares where appropriate and crisp, tactile and detailed environments that feel lived in and carefully rendered. The actors here would usually find themselves sitting in their PJ’s in a cozy recording booth but here they’ve gone the extra mile and had them do actual motion capture work so that the performances feel authentic, fluid and dynamic. This for me is the pinnacle of the Hitman legacy so far, and hasn’t been topped since. Oh and as for the movies, they’re both so terrible and miss the mark of what makes this story so wonderful in the first place, Absolution is ten times more cinematic that both films combined.