Despite not having a whole lot to do with the video games, Doom is still a rush of schlock and awe silliness, getting more fun and ridiculous in equal amounts near it’s nonsensical ending. Karl Urban and The Rock are the tough guys for the job when it comes to scoping out a Martian research base that’s accidentally opened up a portal to hell, unleashing all kinds of lovely things. Rock is Sarge, stoic commander of this unit, and Urban is John Grimm (he lives up to his last name) a battle scarred badass who has personal stake in fighting these monsters. His sister (Rosamund Pike) is a scientist on the base, and is now in a great deal of danger. After a neat Google Earth type zoom in on the Martian surface (ironically the only shot in the film that suggests they’re even on the red planet), it’s off to dank corridors, vast bunkers and beeping control panels, an Aliens-esgue siege on horrors of the dark that quickly goes sideways on them. It’s run of the mill stuff save for one stroke of brilliance: a pulse racing first person shooter sequence that showcases a POV of Urban shooting, slashing and chain-sawing his way through alien flesh. It’s a bold move that pays off immensely and is quite fun. The rest of their team is forgettable except for Richard Brake as Portman, the loudmouth A Hole of the bunch, a refreshingly animated performance in a roomful of muted, grim characters. The monster from the game shows up, a hulking hell pig nicknamed Pinky that tirades it’s way through everything until Urban gives it what for. This ain’t no great flick, but as far as video game movies go, you could do way worse. There’s definitely enough gore for the hounds, and it’s adequately stylish in presentation.