Immortal: Ad Vitam


Immortal: Ad Vitam is comic book based high fantasy that wasn’t handed a budget big enough to sustain it’s visual dreams, and sadly as a result is the oddest looking thing ever, like a cross between a screensaver and an early 90’s video game cut scene. Set in some distant surreal future where ancient Egyptian gods (who may just be extraterrestrials) rule over a stylized New York City full of mutant humans, it’s a striking yet incomplete vision. When god Horus is sentenced to die, he descends from a giant floating pyramid in the sky and searches for both a male human host to carry his essence and a female one to bear a child, continuing his holy lineage in case he gets caught. Or… something like that, it’s a weird ass movie. German actor Thomas Kretschmann plays Nikopol, a prisoner who escapes cryo-incarceration after a ward malfunction, now on the loose and playing host to Horus, who’s thoughts he can hear in his head. A rogue doctor (Charlotte Rampling) has discovered a girl (Linda Hardy) she deems a genetic anomaly, also catching Horus’s attention. Now, the creator of the comic book, Enki Bilal, is also credited as director and seems to be adapting his own work, but it’s a shame that he didn’t strive for proper funding in order to sell the visual effects, because as it is now I can’t even give the film a decent rep simply based on the kindergarten level CGI that permeates the whole thing and pulls you right out of the story. It’s sad because the story has such promise, it’s really a creative blast with some unique ideas, and the human actors hold their own, especially Kretschmann, but they’re afloat in a pixelated, ill rendered botch-job of a visual palette and it’s quite a drag to have to sit through. Some of the cityscapes look reasonably polished, but as soon as we zoom in and see gods or human/animal splices walking around it’s cringe time. I will say that effects aside they’ve created a terrifically eerie atmosphere though, truly otherworldly, dreamy Blade Runner style aura that helps quite a bit. Perhaps one day they can go back with money, a team and fix all the potholes so one can truly enjoy this potentially great film. Until then, it’s a bit hard to take seriously as a whole. 

-Nate Hill

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