All posts by tfuglei

Darren Aronofsky’s Mother!

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The President is a liar and a rapist.  Hurricanes rain down biblical style wrath the likes of which this country hasn’t seen in generations.  Man’s inhumanity to man is a relentless drumbeat of daily headlines, and basic civility between those who agree on almost but not quite everything seems ready to collapse at any moment.  This is the world of 2017, and this is the world that birthed Darren Aronofsky’s Mother! A defiant howl against what feels like the breakdown of society itself, the film isn’t crafted for the faint of heart, nor should it be.  Audiences and critics are rejecting it in droves if opening box office numbers and review amalgamation sites are to be believed, perhaps expecting the mainstream horror thriller the ad campaign deviously promises and then being truly horrified at the ugly Dorian Gray-style mirror the film holds up to America’s face, filled with corrupted beauty and mob mentality madness.  There’s no doubt that you the viewer are meant to walk out of the theater in a brutalized silence, but that doesn’t mean the film isn’t a high wire act masterpiece.

Aronofsky’s quite comfortable swimming in the same dark waters that Lynch, Bunuel and many other surrealists dive into with regularity; he’s made a career of it, and on occasion even found critical and box office success doing it, as in the identity bending Black Swan.  With Mother!, he’s doubled down on a symbolism filled nightmare scape, mixing and matching plenty of horror tropes (a disturbing house, plenty of blood, stranger danger galore) but never allowing the flow to fall into anything approaching a genre comfort zone.  He’s taken the angelic face of Jennifer Lawrence and turned it into a trap for all of us, with the camera locking in on her increasingly confused, angry and frightened visage throughout—while the lead performer should be our guide throughout the story, she’s given no tools to work with, no road map, no explanations, so neither are we.  Javier Bardem is her chilling man child of a husband, an artist whose focus on adulation over accomplishment serves as a cutting parody of the aging celebrity with a trophy wife as well as a none too subtle nod towards the current resident of the White House.  As their pristine renovated home turns into a demonic bacchanal, with characters blinking in and out of existence and humanity portrayed as little more than an internet comment section run amok, Aronofsky drags the viewer alongside Lawrence into chaos and madness with relentless glee.  It’s this glee at how emotionally disturbing Mother! is that I suspect is putting off many theater goers; sometimes the first swipe at a piece of art this brazenly obtuse yet intimate is so effective that it sends its audience screaming for the exits.  Have great faith that, while you may be repelled by what the film puts you through, it’s all very much part of the plan.

Last year audiences had the same disdain for Nicholas Winding Refn’s The Neon Demon, a similarly singular workout that never commits to being a “horror movie” until it’s so far beyond that definition that it’s achieved True Art status, which isn’t supposed to be easy and rarely tries to be.  That film’s disgusting deconstruction of America’s dedication to surface above all else is mirrored in the layered but loud assault on our society’s treatment of the planet and each other in Mother! It starts with a telling sequence that I’ll not spoil here, but hints at cycles of behavior that are as old as time, and as inescapable.  Darren Aronofsky blew through the first draft of this script in five days by his account, and the resulting film feels every bit the guttural reaction to 2017 that you’d expect from one of America’s leading provocateurs.

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Requiem for a Dreamer: The Twin Peaks Finale

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Stephen King once described the act of writing as telepathy; across time and space, the writer plants thoughts into readers and an unbreakable connection of minds is formed forever.  From a cinematic standpoint, David Lynch holds dreams in similar esteem.  His dreams become ours as we examine every frame of his output, lean in to hear what detail the sounds we’re hearing may offer, wrestle our left brain down so that our right brain might take flight and understand the dream on levels rarely captured by mere words.  It’s no mistake that the most ostensibly good realm we travel to in Twin Peaks: The Return is a theater, resplendent in nostalgic black and white, often showing its residents the ‘reality’ of a world more familiar to most of the characters, but cast upon a movie screen.  And what is that reality?  Much consternation has been stirred up over the course of the new Peaks’ 18 episode run about what parts of what we’re seeing are actually real.  The question itself probably gets a chuckle out of Lynch and co-creator Mark Frost, since if a fictional town populated by actors that’s always been on the verge of bleeding into the surreal and supernatural (and often ultimately does) is a baseline of reality, then we’re already starting far, far from home.  Dating back to Eraserhead, the auteur has seamlessly weaved dreams and nightmares together, perhaps reminding us of our day to day existence just enough that we’re consistently startled by the frequent additions of madmen, monsters, magic and mayhem.  This spurs many to attempt to ground his work in something more understandable to everyone who exists on terra firma, to sort and categorize and separate elements into their individual truths.  But to him, they’re all pieces of the same painting, different colors swirling together and apart to present a picture of a dream—not a picture of reality.

So, Twin Peaks: The Return has finished, our final visit to this place and its many levels of existence may well have happened this past Sunday night.  To complete one of many mirroring tricks used throughout the series and the invaluable film cohort Fire Walk With Me, once again we’re left with a downbeat cliffhanger of sorts, surrounded by loose ends, promised little by way of resolution.  The seemingly happy sendoff that an entity as fundamentally good and admirable as Special Agent Dale Cooper deserves is nowhere to be found, and it’s looking quite likely that he’ll continue searching for it forever anyway, turning up from time to time like his fellow missing Blue Rose cohorts only to disappear into the ethers to swing at windmills again and again.  In nods if not true deference to viewers who were sticking around more for the ‘quirky soap opera’ aspects of the original than the darker subtexts and storylines, Lynch and Frost tossed up a few small stories about old fictional friends of ours with happy endings:  Nadine lets Ed and Norma finally be together, Ben Horne continues his path to redemption by staying true to his wife in the face of temptation, Bobby Briggs lives up to his honorable family name as a sturdy lawman in the Twin Peaks Sheriff’s Department.  Then again, we may never know the fate of his daughter who, like mother Shelly, is prone to poor romantic choices and may have given her life for them.  Fan favorite Audrey Horne looks to be trapped in a level of nightmare well beyond a bad night’s sleep, but details are few and hardly forthcoming.  Even the series finale itself serves as two sides of a coin, with the first hour offering the satisfying takedown of the loathsome Evil Cooper the previous episodes appeared to be building towards and the second hour casting increasingly dark shadows on anything approaching a positive outcome.  Indeed, before the first hour’s up we’re already seeing that much if not all of Cooper’s journey back to lucidity was most likely his own dream; the immediately gratifying but increasingly silly battle and assembly of many of this season’s heroes in one room, resplendent in Wizard Of Oz style pluck and smiles, doesn’t hold up very well as we see his face superimposed over the proceedings.  Cooper’s always been an extremely smart character with great intuition, but in many respects, he usually comes up short.  He’s barely allowed to enjoy this victory before going off to attempt another, while any boundaries between what’s perceived as real and dream are shattering before his eyes and ours.

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Anyone who feels like a mean trick is being pulled hasn’t been paying attention.  Talk of dreams, questioning whose dream we’re a part of or witness to, these are discussed early and often throughout Twin Peaks, not to mention Lynch’s overall filmography.  The surprisingly large influence of missing agent Phillip Jeffries (played originally by the dearly departed David Bowie, now ably substituted for with a cosmic coffee pot) on the new series comes into play here as well—we’re warned as far back as Fire Walk With Me that “we live inside a dream.”  Lynch clearly loves playing in the dream factory that is cinema, but there’s also an odd, almost masochistic adherence to the truth that he forces his characters to accept.  In Lost Highway, Fred creates a fantasy world of fast cars and faster women to escape into when the reality of his crimes becomes too much, but the illusion breaks down and he’s violently shoved back into the darkness of his true self.  Similarly, Diane Selwyn crafts a beautiful dream of mysterious adventure in Hollywood as Betty in Mulholland Drive, yet an hour and a half of respite from reality is all Lynch allows her before her murderous acts draw her to despair and, ultimately, suicide.  In Twin Peaks, characters such as Dale Cooper and Laura Palmer are clearly on the right side of the good/evil dichotomy, but they’re not spared the truth either.  Cooper, a victim of his own hubris, clearly states “the past dictates the future,” then promptly runs off into another dream dimension or two to try and change that past.  Does he in fact save Laura Palmer from that fateful night in the woods on February 23, 1989?  We’re shown a reality where that appears to be the case, yes.  On the ever present flip side, though, we’re also shown another reality, wherein faces don’t match identities, lovers become leavers, Cooper himself is unsettled, uncharacteristically violent and attempting to complete his mission of saving Laura Palmer and bringing her home in an increasing fog.  Harkening back to the Hard R Hardy Boys hero of Blue Velvet, he barks “Leave her alone!” at some cowboy thugs, then dispatches them with only a shred more restraint than his evil doppleganger would have. This, the final incarnation of Cooper that we’re left with, is an amalgam of all the Coopers we’ve come to know throughout Twin Peaks, good and bad, thoughtful and simple, observant and confused.  Laura hasn’t skipped merrily out of the Black Lodge into a cushy life/afterlife herself; when Cooper finds her, she’s been oddly absent from her waitressing job a Theresa Banks-style 3 days, has no knowledge of her former identity, and is entangled in yet another mystery we won’t get to the bottom of involving a corpse in her living room.  They journey together on lonely highways seemingly more appropriate to Evil Coop’s travels until they arrive at the Palmer home, which of course is not the Palmer home.  The Chalfont/Tremond story, heard before, offers little by way of a road map to sanity, and we’re left with an utterly confused Cooper, stumbling around in the street next to a horrified Laura, screaming in terror—the antithesis of the seeming relief and release seen in the closing moments of Fire Walk With Me.

Usually this part of an essay is dedicated to tying the loose threads together into explanations, conclusions, answers.  Unfortunately for those in need of such things, Lynch has increasingly moved away from these as his career has worn on; unsurprisingly, leaving pat resolutions behind has led to his most striking and lasting work.  Breadcrumb trails of numbers, visual clues, notable repetitions and more will keep internet sleuths and theories afloat for decades to come, no doubt.  Yet the perplexing, mesmerizing finale stands as a tribute to this American maverick’s complex and intuitive take on life itself.  Cooper may well be on an endless fool’s errand to try and fix the unfixable, to erase the history of incest and murder that came to roost on the shoulders of Laura Palmer many moons ago.  Laura, an avatar for goodness in a harsh, unforgiving world, doesn’t get to escape to a new reality or settle back into her old one.  These truths are as close to closure as we’ll be offered.  Lynch and Frost stated early and often that solving Laura Palmer’s murder was something they never wanted to do.  Given the opportunity to return to her story and the town of Twin Peaks, it should be no surprise that leaving Laura’s mystery wide open is the final gift we’re given.

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TWIN PEAKS: THE RETURN

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David Lynch appeared to take his considerable toybox and go home after the brave foray into no budget digital filmmaking and self distribution—please don’t forget that he attempted this with Inland Empire long before every Tom Dick and Harry grabbed a camera at Best Buy and broadcast themselves around the globe—resulted in mixed to poor critical reception and little by way of box office.  He had his painting, his music, his American Spirits and his own brand of damn fine coffee, which is to say most fans increasingly had little to no hope he’d get busy lensing his own unique brand of fiction again.  Flash forward twelve years, or for the die hards, twenty five, and a minor miracle has started to roll out before our eyes:  18 new hours of Mark Frost co-written, David Lynch directed Twin Peaks.   The beyond influential show returned in May, flush in the middle of television’s so called Golden Age, a time when expectations for cinematic sweep on the small screen have never been higher.  We’re six episodes in and it’s time for a reckoning:  Is Twin Peaks as good as it was when it unknowingly launched so many serialized dramas?  The answer to this question rests entirely on how big a fan you are of the mind and sensibility that dreamed the whole thing up.

Which is to say, Lynch managed to convince (although he almost didn’t; he famously quit the revival over a budget dispute, but the cast and fans came together online to make sure the production would continue) Showtime to fund 18 new hours of his own uncompromising, post 2000 id to sneak into our homes under a well known brand.  Twin Peaks: The Return is both familiar and alien, probably close to impenetrable if you’re not steeped in the original show and its prequel, and a delight for those of us who appreciate a surprise and a challenge.  Familiar faces show up with regularity, but the most familiar, that of Kyle McLachlan’s Special Agent Dale Cooper, is split into multiple roles in keeping with where he was left back in 1990 (trapped in the mystical Black Lodge, with an evil clone of himself let loose upon the world).  Over the first few episodes we jump around to places as far flung as Las Vegas, New York and South Dakota, meeting new characters and finding new mysteries that, on first blush, have nothing to do with the small town in the Pacific Northwest that harbors so many secrets.  Lynch cracks that toybox open and draws from everything he’s ever made, one minute staging an interdimensional breakout of our hero that feels like a mashup of Eraserhead and Inland Empire; the next, he’s channeling Blue Velvet’s horrific Frank Booth by way of Frank Silva’s Killer Bob—in the body of Kyle MacLachlan yet again.  And make no mistake, this is MacLachlan’s show.  He’s been given so many new notes to hit that it puts the viewer in a near-constant state of disconcertion—just the way Lynch intends, no doubt.  He’s taken a career-defining role and blown it open in all sorts of new directions, so far turning it into an even better crowning achievement than the magnificent original character was.

Catching references to earlier episodes, the film, and other Lynch works is a good piece of the fun, but the proceedings are once again grounded by Mark Frost, a seasoned television writer who maintains the ability to bring his partner in crime just close enough to terra firma that we’re clearly seeing a large and well-conceived interlocking mystery slowly spreading out.  We’ve had multiple murders, with a larger variety of law enforcement entities investigating them, and an increasingly large set of bad guys as well—some clearly not of this earth.  Each week brings a new twist, an old friend, and quite likely a road that will lead many characters back to Twin Peaks itself.  In addition to the mystery, though, there’s perhaps more humor than we’ve ever seen, dashes of the soapy drama that sucked in average viewers oh those many moons ago, and several striking moments of sentimentality that underline Lynch’s very idiosyncratic but near complete mastery of tone.  This new beast can switch between comedy, horror, steamy sex and indescribable surreality, all in the space of a scene or two.  In short, David Lynch is back in action, doing what he does best, and not caring one iota if you like it or not.  So far it’s a bravura reimagining and expansion of what fans knew and loved, or perhaps hated, about the original.  It’s clear that Lynch has keenly watched his progeny develop must-see serialized dramas like Breaking Bad and Mad Men (both of which are visually referenced throughout), mashed up the best instincts behind those shows with his extremely unique perspective and obsessions, and we the audience are all the better for it.

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Wonder Woman

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The road’s been rocky for the fledgling DC comic books extended cinematic universe (tagged with the clunky acronym DCEU), with a dark, violent Superman reboot, a controversial introduction of everyone’s favorite Gotham City orphan all grown up, and a deplorable studio hack job forced on David Ayer’s antihero romp.  One of the shining moments agreed on by almost all fans was the inclusion of Wonder Woman in Batman v Superman: Dawn Of Justice, raising expectations for a solo adventure that’s finally being released to the world this week.  There’s some very good news for Time Warner, DC and anyone else who’s paying attention, which is that actress Gal Gadot continues to make a riveting heroine.  Every minute she’s onscreen, you can’t take your eyes off her; heroic, beautiful, strong, and warm, she’s a marvel and the long wait to see the character front and center on film is rewarded by the casting and performance alone.  As for the rest of it, your enjoyment will vary depending on how interested you are in slipping on the fraying comfort jeans of the now typical superhero origin story.

Set in a nostalgic milieu that occasionally borders on Captain America:  The First Avenger copyright infringement, Wonder Woman starts with our heroine’s journey from the magic island where her Amazonian tribe, created by Zeus himself, lives in a literal bubble to the raging battles of World War I going on everywhere else.  The door to the real world is opened by a man, but at no point are we ever led to believe anyone has the presence and agency that Gadot’s Diana Prince has.  The screenplay does a wobbly but noble job of ruminating on the role of male aggression and violence in the world, offering Wonder Woman up as a have-your-cake-and-eat-it-too alternative to their historically destructive tendencies by engaging in the destruction at a higher level than any of the boys have ever been capable of.  Director Patty Jenkins does a fairly good job of trying to embrace and squeeze the most of the quiet moments, sometimes nailing the burgeoning romance between Diana and Chris Pine’s Steve Trevor but other times allows explication scenes to drag for no particularly apparent reason.  She does manage to simultaneously ground and celebrate this historic character, who arrives at a lovely ‘why we fight’ philosophical end point by the final reel that feels honestly earned.

The film does suffer from a variety of familiar beats, with standard bad guys (spoiler alert for the historically challenged, there are Germans and they’re up to no good), a predictable twist that ends in one of the more disconcerting bad guy casting jobs the genre’s ever seen, and of course a series of fight sequences that roll out with a scheduled regularity that one can set their watch to.  But those action scenes, clearly influenced by the hand of co-writer and producer Zack Snyder, crackle and pop with every bit of proud slow motion swagger and high speed collision you’ve come to expect from big budget comic book fare in the digital age, and it’s fairly apparent that most if not all of these going forward are going to end with the inky darkness of night, punctuated by fire.  But again, Gal Gadot commands the frame from start to finish, so it’s tough not to be caught up in her confident jaunt through her first full film.

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Guardians Of The Galaxy Vol. 2

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More than a few fanboy eyebrows were raised when the ascendant Marvel Studios announced they were turning something of a second tier comic book property, Guardians of the Galaxy, into a major motion picture with a summer release and attendant lofty expectations.  Stranger still, they chose the auteur behind Humanzee and PG Porn (Google it), the rebellious and decidedly underground James Gunn.  This filmmaker was coming off a no budget postmodern R rated take on caped crusaders, and probably wouldn’t have gotten a sniff of this assignment were it not for the influence of MCU Phase 2 associate mastermind Joss Whedon, a friend of Gunn’s who saw a devilishly perfect fit with the misfit supersquad that featured such diverse heroes as a talking raccoon and a friendly, vocab-challenged tree. Fast forward past the first film’s incredible box office performance and top tier consideration in the Marvel canon, and one can barely imagine Star Lord, Gamora, Drax, Rocket and Groot being handled by anyone else.  Gunn’s sympathy for cheeky misfits and deep connection to the source material were evident the first time around, but does he have what it takes to continue the story and improve on the original with an inevitable Volume 2?

No spoilers: Absolutely.  This is a quintessential sequel; it keeps and improves upon everything fans of the original liked, expanding on themes, scenes and character arcs that crafted a surprise hit the first time around.  The comedy may be more plentiful too, with Drax continuing his evolution as a connoisseur of laughs, Baby Groot predictably adorable, Rocket holding the universe at bay with constant one liners and Star Lord’s semi-false bravado.  Gamora has plenty of moments too, most of which involve corralling her stable of unruly boys and getting them to focus on the task at hand—said tasks usually involve huge dollops of intergalactic mayhem, of course.  An early job for hire goes south in any number of ways, and things get even more complicated when Star Lord’s father, having discovered his son’s whereabouts thanks to the explosive events of the first film, arrives and takes a few Guardians back to his impressively crafted planet.  In typical dramatic fashion, things aren’t quite what they seem and we’re propelled into a raucous third act that has all the action and heart you’d expect from the franchise.

Gunn successfully mines the complicated concepts around family that he used to bring the team together in the first place as Star Lord sorts out his parentage and the other Guardians solidify their bonds; turns out the family you choose may have more to do with your success in life than the one you’re born to.  His love for the entire ensemble shines through with strong character work for some secondary players as well.  One mild but notable step backwards might be found in the soundtrack department; Tyler Bates’ score only stands out when he’s revisiting the strong themes of the original installment, and the much anticipated Awesome Mix Volume 2 plays more like a sunny but indistinct melodic wash instead of the punchy, unpredictable collection of hooks in Volume 1.  That said, the film delivers in all other departments, not the least of which is the glorious visuals, for the most part improving on the first.  This is the rare film I’d recommend seeing in 3D, as almost every digitally rendered frame takes full advantage of the technology as few other blockbusters do.  The entire cast appears to be having a grand time, including newcomers like Kurt Russell as the aptly titled Ego and Pom Klementieff as the empath Mantis.  No surprise here, Marvel has crafted another charming, exciting winner.

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