Hellraiser 8: Hellworld

And now we arrive at the final Hellraiser sequel, or the last one to star Doug Bradley as Pinhead anyways, so it may as well be a good a place as any to stop. Hellworld is the eighth, and silliest iteration of this story, a script that tries to properly usher the franchise into the cyber age with a sort of meta narrative that turns the Hellraiser characters and movies into an online game that college kids get hooked on. So with this one the movies exist, like this takes place outside the canon in a way, like Wes Craven’s New Nightmare took Freddy Krueger out of his own fictional narrative and placed him in the real world, except that it’s far less effective and properly utilized of a concept in this franchise. The main reason this one doesn’t fall into thorough mediocrity is Lance Henriksen, it doesn’t matter how shitty your sequel, threequel or eight-quel is in any given series, you cast him and immediately there’s a level of pedigree by default alone. He plays a mysterious rich dude who hosts a party at his remote, spooky mansion where players of the once popular online RPG game Hellworld can live out their gaming fantasies one more time. Of course, Pinhead and his buddies break the fabric of time, space and fiction to make their night a literal world of hell, facilitated by Henriksen’s treacherous collector/socialite. It’s a fun enough time, the actors who plays the teens are a silly bunch, but it was neat to see a very young Henry Cavill in their bunch. Decent kills too. One thing I did appreciate is that Henriksen’s character could have easily just been like, a nondescript cyber host type archetype or temporary avatar for Pinhead, as they sometimes do in these films. He’s a very real human character himself with his own fascinating arc and that at least gives the film some narrative fibre, as does his solid, creepy performance. Not the best, but also not the worst in this canon.

-Nate Hill