Dominic Sena’s Season Of The Witch

Dominic Sena’s Season Of The Witch is one of those glossy, noisy supernatural medieval romps that somehow hovers on the line between feeling like a big budget blockbuster and a direct to video outing. It stars Nicolas Cage and Ron Perlman as two veteran knights of the crusades who become disillusioned with their often brutal cause and the unfortunate civilian casualties that accompany it. They set out on their own as freelance mercenaries and are soon hired by a plague-ridden Cardinal (a near unrecognizable Christopher Lee) to transport a suspected witch (Claire Foy)… somewhere, I wasn’t really paying attention but it involves lots of snowy mountains, dangerous bridge crossings and eventually a spooky old castle for the grand finale. This is pretty run of the mill stuff, the CGI is really weak, the plot is inexcusably thin, historical accents are dodgy and the PG-13 rating pretty much guarantees a lack of genuine bite or edge as far as horror is concerned. It’s mediocre on almost every level but for some reason I found myself enjoying bits of it, despite my best efforts. I think that it has to do with Cage and Perlman, who are both terrific here and really deserve to be in a better film. They’ve never acted together before but they have effortless bromance chemistry here, they take full advantage of the writing and simply seeing them bantering, bickering or slinging tavern pints together is kind of a small delight. Aside from them it’s generic, the supporting cast includes familiar faces like Stephen Graham, Ulrich Thomsen, Rory ‘The Hound’ McCann, Brian F. O’Byrne and Robert Sheehan who all try valiantly to make impressions with… varied results. The problem too is that the film promises us a witch and when it comes time to deliver they reveal that this chick isn’t really a witch at all, she’s something far worse and unfortunately something that the film just didn’t seem to have enough budget bucks to properly present onscreen, and it hurts its chances. Still, it’s worth a look for the beautiful, rugged scenery (filmed mainly in Austria) plus Cage and Perlman, who are legitimately engaging and perhaps someday will get a better film to do their buddy-cop knights edition routine.

-Nate Hill

The Chronicles Of Riddick: Escape From Butcher Bay & Assault On Dark Athena

I’m a huge fan of the Riddick films, I love the mythology, world building, alien anatomy and general vibe, and while the film trilogy is amazing there are also all kinds of other bits of lore to be found in other arenas including comics, animated shorts and two spectacular video games that I got a chance to view entire walk-throughs on YouTube the other night. Now, these aren’t just cheap promotional ‘tie-in’ games that are rushed into production to be released alongside the film for no other purpose than cash, they are deep, important chunks of Riddick’s story with integral character beats, wonderful stories and jaw dropping set pieces all their own. They’re also great because Vin Diesel did the voice and motion capture work for Riddick, which has to be the lynchpin role of his career and he’s supported by a galaxy of star talent and cult actors in voice roles.

The first game is called Escape From Butcher Bay and it sees Riddick and his perennial bounty Hunter nemesis/best pal Johns (Cole Hauser) arrive at the titular penitentiary, a grim institution lorded over by preening Germanic warden Hoxie (Dwight Schultz) and brutally kept in check by his corrupt head guard Abbott (rapper Xzibit). It’s here that Riddick must fight his way through hordes of feral inmates and descend deep into the bowels of the prison to find a way out and discover pieces of his mysterious identity. He participates in a gruesome fight club run by Centurion (Michael Rooker), fights alongside exiled gang kingpin Jagger Valence (Ron Perlman) and runs afoul of many other creeps voiced by awesome folks like Tony Plana, the late William Morgan Sheppard, Stephen McHattie and Joaquim De Almeida. Deep in the heart of the facility he encounters half undead deformities and meets a shadowy subterranean prophet called Pope Joe (Willis Burkes) who operates on him and first gives him his ‘sight in the darkness’ eyes. Along with these eyes come haunting visions where Furyan spirit Shirah (Kristen Lehman) speaks out to him from his ancestral past and guides his eventual path towards destiny that we see unfold in the films.

The second game is called Assault On Dark Athena and while not as mythologically rich as Butcher Bay it has the advantage of being made a few years later and so the graphics, cutscenes, fighting styles and visual aesthetics are far more polished and impressive. It picks up right where the other left off, as Riddick and Johns approach a mammoth slave ship ruled by aggressive tyrant Revas (Michelle Forbes), where he must fight and outwit his way to find intel and weaponry deep within the giant floating prison. He’s aided by former military man turned inmate Dacher (Lance Henriksen, superb) and he forges a deep bond with a little orphaned girl roaming the craft, a relationship that reminded me very much of Ripley and Newt from Aliens and provides Riddick’s arc with pathos and poignancy. I can’t speak for the actual gameplay, controls or anything on the ‘hands on’ aspects of these games as I essentially watched them as you would a movie, but in that sense they are absolutely terrific stories and more than essential to the Riddick canon and lore. Spectacularly violent, gory and hard-R like these stories were always meant to be, a beautiful fusion of poetic deep space atmosphere and kinda steampunk/mecha/convicts in space aesthetics and a wonderful pair of expansion stories on Riddick’s exciting, moving, imaginative, immersive and artistically spellbinding voyage through galaxies to find his identity, history and change the course of the universe’s future. Highly recommended, whether you want to get an old console and play them as games or hop on over to YouTube and view them as films.

-Nate Hill

Gabrielle Savage Dockerman’s Missing In America

War movies are a dime a dozen, but how many filmmakers choose scripts that focus on veterans trying to live their lives years or even decades after, with the lingering trauma of conflict and impressions of violence following them around, now encoded into their psyche? Gabrielle Dockterman’s Missing In America is a very low budget, laid back yet deeply powerful story of how several men who once fought in the Viet Nam war deal with the aftermath in their twilight years, and how sometimes an event that terrible can have ripple effects many years later. Danny Glover is Jake, a reclusive, brittle vet who lives a simple life alone in the misty mountains of the Pacific Northwest. He has little human contact save for kindly yet poker-faced general store owner Kate (Linda Hamilton). One day he gets a visit from old army buddy Henry (David Strathairn), who is dying of lung cancer and leaves Jake with what is most important to him, his half Vietnamese daughter Lenny (Zoe Weizenbaum) in hopes that Jake can take care of her and give her a life when he’s gone. Jake is a stubborn, solitary fellow and things get to a rocky start but the two eventually do bond and the film quietly cultivates a meditative, sometimes stormy and often touching relationship between the two… until past wounds refuse to heal and tragedy strikes. It seems this region is home to several veterans other than Jake, and one in particular who never really recovered from the horrors of war is Red (Ron Perlman), a haunted, disfigured man who resents Lenny and is hostile towards her. This is a quiet, meaningful story of human beings trying their best with collective trauma and I greatly enjoyed it. The ending is horrific though and quickly escapes the trap of being simply a schmaltzy Hallmark type thing. This film, although simple and sentimental in areas, has a dark underlying theme and a difficult, tough-pill-to-swallow message to get across. I’m not going to lie and say this is Hollywood pedigree Oscar bait filmmaking, it’s got an ultra shoestring budget, most of which probably went to paying the wonderful cast, who are all excellent and don’t phone in for a second. Young Zoe Weizenbaum is great too in her first, almost only film role since. The Vancouver-area setting is lush, foggy, atmospheric and gorgeous through and through, naturally. If you like simple, truthful, no frills dramatic material showcasing big name actors doing something unpretentious, genuine and accessible, give it a go.

-Nate Hill

Stephen King’s Desperation

Stephen King’s Desperation is a decent enough TV-movie adaptation made perversely, hysterically memorable by one actor’s performance, which I’ll get to in a moment. It’s based on one of of two Nevada desert set books (the other being The Regulators) he wrote under his pseudonym ‘Richard Bachmann’ that exist in the same demonic dustbowl timeline and they are two of the best things he has written, just not quite as notorious as, you know, books that actually say ‘Stephen King’ on the cover. This is a grainy, leisurely paced but often quite brutal tale of various highway travellers terrorized, imprisoned and killed by a rogue sheriff who may be something more than human. They include an arrogant travel writer (Tom Skerritt), the cavalier roadie in his employ (Steven Weber), a spunky hitchhiker (Kelly Overton), a stranded couple (Henry Thomas and Annabeth Gish), a boozy old timer (Charles Durning) and others. The sheriff is played by Ron Perlman and he is the life of the fucking party here, a completely bonkers, unpredictably psychotic hoot who steals scenes and tramples over scenery like there’s no tomorrow. He’s got some truly perplexing one liners (“I love Lord Of The Rings!”) that make sense once you see that King himself wrote the screenplay for this and kept much of his trademark, pop culture laced bizarro dialogue intact. There’s spooky mythology at work here including haunted mining shafts, demon possession and legions of desert wildlife turning against our band of human survivors in the kind of well staged sequences that would have an army of animal wranglers working overtime. The film is about fifteen minutes too long and lags in places, and has the obvious look, budget and pacing of a very TV affair, but as a grisly little slice of oddball B movie fun, it works and there’s some inspired, Terry Gilliam style camera work that adds to the wonky vibe. It wouldn’t be half as fun without Ron Perlman though, who gives a deliciously deranged turn as one of the weirdest, wildest villains out there and deserves some sort of award, if not his own spinoff film. Good times.

-Nate Hill

Gaming with Nate: Gun for PlayStation 2

This one is an all timer for me and not just as a video game but as a gorgeous, cinematic piece of western storytelling. Gun is a terrific game, well ahead of its time for the PS2 era, but it’s also a brutal frontier exploitation tale, a larger than life, hugely badass yarn that benefits from one of the coolest voice casts ever assembled, fluid graphics, vast arenas to roam through and music that sets the tumbleweeds rolling, accompanies paddle wheeler boats down rivers and sweeps across the terrain like any great western score should. You play as Colton White (Thomas Jane in the kind of rough hewn gunslinger role he was born to play), who wanders the American frontier of late 1800’s with his mentor/father figure Ned (Kris Kristofferson, perfectly rugged) learning the ways of the gun and living off the land until lawlessness and trouble inevitably interrupt their peace. After a riverboat gunfight and a nasty killing spree perpetrated by psychotic preacher Reverend Reed (Brad Dourif, oozing his trademark brand of evil), Colton sets out beyond the horizon after him and finds intrigue, murder, conspiracy, a whole gallery of villains and even the secrets of his own birthright in a jaw dropping series of action set pieces, tense standoffs, train raids and firefights everywhere from Dodge City to the lands beyond. He goes up against vile, corrupt Mayor Hoodoo Brown (a scenery chewing Ron Perlman), joins forces with notorious outlaw Clay Allison (Tom Skeritt), does battle with fearsome native warrior Many Wounds (Eric Schweig) and eventually comes to the big bad wolf at the end of the chain of antagonists, a civil war general turned maniac named Thomas MacGruder, voiced by a booming Lance Henriksen in one incredibly thunderous portrait of bad to the bone. Other memorable work is provided by Wade Williams, Frank Collison, Kathy Soucie, John Getz, Nolan North, Robin Downes, Phil Proctor and more. The mechanics of the game are phenomenal, and like I said feel quite ahead of their time, or at least they did to me and always immersed me in that world. The gunfights are hectic and ruthless but ever too chaotic and there’s a few super satisfying slow motion features like ‘QuickDraw mode’ that allow you to pick off enemies with otherworldly precision. The horse riding is tactile, smooth and the animals feel real right down to how they jump, get fatigued when you ride them too hard and the way your controller vibrates specifically for hoof beats on whatever path you’re charging down. This is a broad, brutal game that doesn’t glance over the uglier aspects of the west and feels dangerous, lived-in and grandiose both in terms of the natural environment and humanity’s encroaching industries like the railroad, wagon trains and dusty townships. Gotta give a special shoutout to the score composed by Christopher Lennertz, it’s a magisterial, often quite mournfully emotional piece of orchestral work that rivals and even tops many Hollywood compositions. There’s also quite a few references to Hollywood westerns including The Outlaw Josey Wales and many characters are named after real life old west figures to cement the feel. Quite simply one of my favourite games ever made.

-Nate Hill

Gaming with Nate: Activision’s True Crime: Streets Of LA & True Crime: New York City for PlayStation 2

Los Angeles and New York City get a sordid, hard boiled pair of rogue cop stories in True Crime: Streets Of LA and True Crime: NYC, two badass, star studded, knockout crime games that demonstrate these days how they really don’t make em’ like they used to. I’d review these two separately but they’re a pretty intrinsic pair that feel like sibling stories despite being made and released two years apart.

In Streets Of LA you play as volatile renegade LAPD detective Nick Kang (Russell Wong having an utter blast with the dialogue) who is suspended from the force under shady circumstances and goes severely rogue with an unofficial vigilante unit to stop a corrupt plot against the city perpetrated by Russian mob, triads and others. This ones cool because it’s a choose your own adventure game where the outcome and chain of events is different depending on what choices you make Nick pick. There’s endless shootouts, brutal chase sequences across the LA highway overpass and vicious hand to hand combat too. Christopher Walken narrates the whole thing in Greek chorus mode as wisened ex-cop George and voiceovers are also provided by Ron Perlman as a Russian hood, Mako and James Hong as Triad bosses, Michael Madsen, Michelle Rodriguez, CCH Pounder and Gary Oldman as a both a dodgy federal agent and a psycho Russian boss.

Over in New York City you’re Detective Marcus Reed (Avery Kidd Waddell), an ex gangster who chose the law over the ways of his crime kingpin father Isiah (Laurence Fishburne basically reprises his kingpin role from Assault On Precinct 13) and is mentored on the streets by tough veteran Sergeant Terence Higgins (Mickey Rourke) until he’s murdered under mysterious circumstances. Marcus now has to shoot his way past criminals and cops alike as he smokes out a deep web of corruption and avenges those he lost while leaving a path of bodies behind him. There’s work from Esai Morales as his precinct captain, Traci Lords, Lester ‘Beetlejuice’ Green and more. Walken is in this again in full bonkers mode as a Fed who can’t stop getting sidetracked by anecdotal monologues about his life long enough to brief Marcus and provides much comic relief.

These two games have a terrifically gritty late 90’s street feel, the actors add a lot, the gameplay is violent and profane to the maximum and while LA is bright, energetic and hyperactive, NYC is dark, austere and bleak and they feel like two sides of the same unlawful coin. Great stuff.

-Nate Hill

The Return of Director Richard Stanley: A Conversation on Color & Cage with Kent Hill

Right off the bat, I really wanted to give you a cool video interview. But, sadly, the bandwidth was being powered by a couple of mice on tiny treadmills. Everything looked fine. Skype said it was recording, the image was good.

Skip ahead to the next day. I saved the file, I opened it, I’m watching it and . . . damn! Not only did the picture freeze but the sound stopped recording. Luckily for both of us, I had my trusty digital recorder silently working at the same time.

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So fear not. Here is the complete video of my chat with Sir Richard (with the picture freezing part the way through and the sound shifting to my back-up recorder). The last time we talked, and Color was the topic, he threw me a little whistle. The whistle said the film was a go . . . but they were waiting. Who were they waiting for dear listener? Not for the second coming, Guffman or Godot. They were waiting on Cage. NICOLAS CAGE!

When the news of this broke I was like an alcoholic left unsupervised, tending the bar. It was an actor/director combination born on some faraway star. The culmination of two wildly original and esoteric forces of nature, one can scarcely perceive of such a collaboration ever, becoming a reality. Yet here it is, Color out of Space, H.P. Lovecraft’s favorite among his tales (so I have heard). Brought to the screen in an acid-trip-phantasmagoria of a ride into a world of pure nightmarish elegance and sublime terror. Helming this master-work is the man who the trailer even heralds with a title card: “The Return of Director Richard Stanley.” His glorious Malick-like return to the fray pairs Stanley with the apotheosis of a true, renaissance man, Nicolas Cage, in a role that seems almost tailored, not to the wild man or the meme, but to the Academy Award Winner, Nicolas Cage. A performer of greater depth and color, that some will forever deny him the credit of possessing.

With the current crisis and the film’s limited release in some regions, I will not spoil it for those who have not seen it. But, what I will say is the same thing, that has been echoed by my learned colleagues and film-loving friends around the world that have seen it, and that is go see it! It is already available in many territories on Blu-ray and DVD. And, don’t forget it’s streaming away as well. (click on poster below)

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So now, I, Kent Hill am proud to welcome back once again, a man of many colors (and Cage) . . . “The Return of Director Richard Stanley.”

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Gaming with Nate: Turok for PlayStation 3

Dinosaurs in space!! That’s a great pitch for a story across any mediums of entertainment and provides wicked fun in Turok, a game that’s quite literally about dinosaurs in space and samples flavours of everything from Aliens to Predator to Apocalypse Now to The Wild Bunch to Jurassic Park. You play as mercenary Joseph Turok (Gregory Cruz), a badass combat veteran who travels deep into the galaxy with a team of soldiers looking to find his former mentor, war criminal Roland Kane (Powers Boothe), so he can exterminate him. Unfortunately the planet he’s chosen to hide out on is going through a primordial age and is home to hundreds of different dinosaur species, none of which are happy to see these loud, unruly warriors show up in their jungles. Turok and his men have armed themselves with enough heavy artillery, extreme firepower and excessive weaponry to blow up a whole city so you get to blast, shoot, stab and wrestle your way through countless raptors, winged pterodactyls and more including one very angry female T Rex called Mama Scarface who has a personal vendetta. Not all the men on Turok’s team are loyal and trustworthy though, and he has to deal with a nasty dude named Slade (Ron Perlman) who has a grudge against him from way back as well as the squirrelly Logan (William Fichtner) who has a PTSD episode and becomes highly volatile and unpredictable. There’s also a marooned survivor named Cowboy (Timothy Olyphant) who causes his own brand of trouble. The actors are all excellent with Boothe and his deep rumble of a voice faring best as the maniacal Kane who has seriously lost his marbles but none of his nerve or keen edge, making him very dangerous indeed. The planet’s terrain is lush, gorgeous and picturesque yet quite deadly as it’s not all that terra formed and getting around requires a shit ton of bushwhacking as well as keen eyes to spot predators lurking around you before they shred you to bloody ribbons (fair warning: there’s a few well placed “clever girl” moments featuring the raptors that are tough to dodge). This game didn’t make much of a splash when it came out but it’s pretty damn solid, stocked with cool voice talent, big heavy loud guns, and it’s got fucking dinosaurs in space man, how can you beat that.

-Nate Hill

Gaming with Nate: NARC for PlayStation 2

Here’s something fun (I hope). I’m going to expand the focus of my reviews to include video games, which should be interesting because my knowledge and expertise on them is nowhere close to what I know about film and your average dedicated gamer would probably refer to me as a ‘fucking casual,’ and hey they wouldn’t be wrong. But there’s a handful of games that mean a lot to me and I’ve enjoyed playing over the years, mainly ones with a deep, rich sense of story and cinematic atmosphere and lots of cool niche character actors providing voiceover work!

First up is NARC, a hectic, rambunctious shooter based on some old arcade game from even further back in the day as it was already released like ten years ago for PlayStation 2. This one creates a seedy urban environment where two cops, a go-getter rookie (Bill Bellamy) and an arrogant renegade (Michael Madsen) work to take down a ruthless international drug syndicate that takes them from stateside streets all the way over to Asia. It’s a scrappy game with very unrealistic physics and fighting but that kind of calls back to its arcade roots I guess. Madsen is fun as the asshole rogue cop who is addicted to both drugs and beating the shit out of perps, while Ron Perlman blusters his way through the obligatory Greek chorus role of their hard nosed precinct captain. Best of all is underrated Michael Wincott as the big bad, whose name is literally Mr. Big. He’s this weirdo paraplegic mega-villain who sits in a giant mechanized swivelling chair adorned in 50 caliber cannons that make quite the epic and goddamn frustrating final boss fight.

The coolest thing about this game is that you can actually do a bunch of drugs when you find them; coke makes you run super fast, ludes do something strange to your perception of time, LSD makes people’s heads get all funny and huge while weed (my favourite) puts you in this hazy dreamscape as Rasta music warbles out gently all around you. Speaking of music this has one amazing soundtrack too, sampling the likes of Peter Tosh, Cypress Hill, Curtis Mayfield, Lynrd Skynrd, The Stranglers (whose hit song Golden Brown dreamily plays whenever you shoot up heroin), The Toyes, Happy Monday’s, DMX and more. This is a cheeky, nihilistic, extremely violent, morally bankrupt, hilariously over the top piece of urban exploitation gaming and one of my absolute favourites from back in the PS2 era which, let’s face it, will probably be the main focus on these gaming reviews considering I’m all about the old school when it comes to any area of media entertainment.

-Nate Hill

Guillermo Del Toro’s Hellboy II: The Golden Army

A new Hellboy film opens this week and the reviews are… not great, to put it nicely. I’ll probably end up seeing for myself to give it a shot but honestly my heart is still with Guillermo Del Toro and Ron Perlman’s vision and I still wish we could have seen their trilogy capped off with a third entry instead of being obnoxiously shunted off to another iteration so soon.

After a brilliantly Lovecraftian introduction to this world, Del Toro returned with Hellboy II: The Golden Army and he brought back with him all the fairytale-esque visual grandeur he could muster for a sequel that is decidedly more esoteric but no less awesome than the first. Perlman was born to play the role and you have to champion Guillermo for sticking by his side and not backing down through damn near a decade of negotiations with studios who were tossing around hilarious suggestions like Nic Cage and Vin Diesel (good lord I shudder to think). Perlman *is* Hellboy and rocks every revolver slinging, cigar chewing, monster smashing minute of his screen time. This time he and the gang are contending with angry Elf Prince Nuada (Luke Goss), who resents humans for neglecting the fantastical in their modern age and wants to unleash the powerful golden army upon their world, obliterating it for good. As much as that kindddd of makes a bit of sense from his perspective it’s still not a constructive solution to his concerns and therefore his twin sister Nuala (Anna Walton) takes issue with his extremism and defects to Hellboy’s side. It’s a raucous ride of jaw dropping practical effects, enthralling world building and way more commotion than the eerie first film, but that works too. Doug Jones returns as fish-man Abe Sapien, this time without the strange ADR of David Hyde Pierce overtop his own chords, Selma Blair is lovely once again as spirited firestarter Liz Sherman, Jeffrey Tambor further cultivates droll comic relief as the FBI handler dude, John Hurt briefly reprises his role as paternal Professor Broom and newcomer Seth Mcfarlane is welcome to the fold, playing a German ghost that lives in some kind of early 1900’s scuba diving kit. Del Toro always has a wicked flair for effects, he never just throws CGI at a wall and expects it to stick, there’s always a meticulous process in bringing his creatures alive and this film is full to the brim of wildly imaginative wonders. Goss and Walton are so good as Nuada and Nuala that they almost deserve their own spinoff film, they’re darkly charismatic and soulful in an otherworldly way, their performances accented by beautiful hair & makeup.

I have to say I’m more a fan of the first film than this, but it’s less of an issue of quality and more of aesthetic; I’m in love with the dark, moody, Lovecraft atmosphere punctuated by the rogue nazi element, it seems to have more roots in horror and works for me more as an overall feeling, but really they’re both fantastic films and on the same level. Also the first one has Kroenen, who is possibly the coolest and scariest comic book villain ever put to film.

I’m not one to gloat when something flops or gets bad reviews out of the gate but I can’t help feeling a smidge of bitter glee at the fact that this reboot no one really asked for is now being bitten on the ass, seemingly because it actually does suck. For years and years the fans (myself included) hoped and prayed for a third Del Toro/Perlman Hellboy film to complete this wonderful story, and what do they do? Go out and hire a bunch of new stock, switch up the creative aesthetic completely and expect people to buy it. No sir. That’s not to detract from David Harbour, Neil Marshall, Ian McShane or Milla Jovovich, they’re all brilliant artists who have now just become collateral damage to a production that sounds suspiciously rocky. I’ll definitely check out the film they’ve made and give it a fair shot but I have to say that not one trailer or piece of marketing has me remotely excited, and that’s independent of my love for the first two films. Perhaps one day Ron Perlman will sit in that makeup chair for six hours again and give us that magic we miss so much, with Del Toro at his side. Perhaps this new apparent swing and a miss will make that happen quicker, who knows. Until then we can revisit the first and Golden Army to our hearts delight, they’ve aged gorgeously and are both great films.

-Nate Hill