I don’t know what they are putting in the water over there in Germany, but I have of late had the privilege of speaking with some of the country’s brightest indie stars. Starting with Dominik Starck and his action movie man-at-arms, Nico Sentner. Then, I stumble into the path of a couple more revolutionaries and fine gentlemen to boot, Erza Tsegaye and Nicolas Artajo – talking about their little gem of a movie, and as history will tell, the forerunner of a new wave in German horror films . . . SKIN CREEPERS. This country Germany seems to have more than just good beer on tap . . . seems the brew cool movie-makers too.
It’s the story (partially inspired by true events: where a Korean family performed an exorcism on a young woman who sadly lost her life) of two unsuccessful filmmakers who want to make a pornographic movie, and things go very, very wrong. See, their lead actress . . . . gets possessed by a demon.
It’s a film, although shot on a limited budget, that is already being recognized for its stunning visual effects and its old-school practical approach to film-making. Following a successful German theatrical run, the film is now celebrating its international release in the US, Canada, Australia, the United Kingdom and Ireland on multiple major VOD Platforms, including Amazon Prime and Tubi, among others.
Filmmaker Ezra Tsegaye, worked previously in commercials as a storyboard artist for Hollywood films such as “THE INTERNATIONAL,” and is also a successful comic strip artist, who was involved in the creation of the first original German superhero comic. This background as a comic book/storyboard artist is mainly responsible for the film’s unique visual style. The picture, produced by media entrepreneur Sebastian Wolf, started the project with the intent to revolutionize German Horror Cinema, putting it back on the map by giving this extraordinary movie the chance to reach the big screen.
So we chatted about the movie, of course. I heard what I would sound like – if dubbed for German audiences. There was talk of good beer, and a pub crawl in Berlin with the boys. How could this interviewer refuse?
SKIN CREEPERS, get out there and enjoy it…The Exorcist meets Evil Dead with a sexy twist!
I love the cinema of Uwe Boll. How you ask? Haven’t you read the reviews – don’t you know the stories? My answer: Yes.
I have read the press, I know all the stories. I watched as mindless degenerates hiding in their mother’s basements hurled shit across the web, and into the face of one of cinema’s most prolific, most passionate, fiercely independent figures. A man who needed, not a studio, but his own incredible knowledge and production savvy to make movies . . .
. . . all Uwe Boll ever wanted to do.
But I’m getting ahead of myself. Let’s set the ‘way-back machine’ for the late 90’s, and I’m tending the counter at the local video store – back when it was really its namesake – and they bring in a new coin-op to keep the punters in the store and spending money. That video game was called House of the Dead.
Supposedly so graphic and horrifying – as well as being literally rated R – HOTD was a shoot ’em up in the best, most fun sense of the genre. Behind the black curtain that was there to frivolously attempt to shield the eyes of the innocent from the mayhem, the masochistic, bullet-shredding magnificence, was a really cool world where the aim of the game was to blast your way through hordes of the undead with merciless glee.
So being a fan, and sneaking off to play while I should have been at the desk – when a friend of mine said, “I hear they’re going to make a movie based of this” – I was like, “take all my money man – this is gonna rock!” (And that was prior to The Rock giving video game adaptations a shot)
I remember going to the cinema to see it, and soon being one of only a handful of people still watching after a good number of folks had walked out. So – why did I stay I can hear you ask? Well there are two reasons. One is simple – I enjoyed the movie on many levels. Yes it wasn’t the game, nor could it have been. I think people operate under the fallacy that just because a video game has a backstory or mythology on which it is based, then it must be simple to adapt into a movie. I believe precisely the opposite to be true. I think truly solid adaptations rely more on the wit and invention of the filmmaker. To combine a good narrative with recognizable elements from the game to appease the faithful.
And, love him or despise him, that is exactly what Uwe Boll could do – and do well. For if he couldn’t dear reader, then those multitudes of investors that he went back to time after time, movie after movie would not have entertained him. If he were not commercially successful, the career of Uwe Boll would not exist, nor could it be captured in the brilliant, candid and touching portrait of a film about a filmmaker, a man, who refused to remain silent whether he was being applauded or damned.
Unlike Dan Lee West’s RAGING BOLL, which deals more with the sensationalist side of Boll’s career, S.P. Shaul’s picture meanders down the quite roads and sheds light on the personal figure behind the media circus, the private man, the family man, the man who in spite of those basement dweller’s vitriol – followed his dreams and fought many a battle to bring them into the cold light of reality.
FUCK YOU ALL, is not a gratuitous middle finger in the face from the man dubbed the worst filmmaker of all time. No dear PTS listener – it is about the pursuit of what inspires, the burden of making visions come alive as well as the reminiscences of a man who worked with and alongside the cream of the Hollywood crop while smiling at the absurdity of it all.
When and wherever you can see this, The Uwe Boll Story, I urge and hasten you. It is filled with insults and hatred but that is always counterbalanced by the friends and collaborators of Dr. Boll, speaking words of praise, constructive criticism, and overall of a man with whom it was always fun to go to work with – and as it is said best, by Brendan Fletcher (a long-time Boll collaborator), and I’m paraphrasing here: but he speaks to the haters of Boll and says . . . “when have they ever risked anything?”
It is a great film about a fascinating artist and I am most excited to present my chats now, not only with the filmmaker responsible for the documentary, but with the filmmaker who inspired him to make the journey . . .
As a child, Uwe produced a number of short films on Super 8 and video before beginning his studies as a film director in Munich and Vienna. He also studied literature and economics in Cologne and Siegen. Uwe graduated from university in 1995 with a doctorate in literature. Uwe has since directed, written and produced over 30 movies with such stars as Ben Kingsley, Jason Statham, Ray Liotta and Ron Perlman. Uwe also runs and owns the BAUHAUS Restaurant in Vancouver alongside Michelin Star chef Stefan Hartmann.
Sean is a Canadian Documentary Filmmaker who became aware of Uwe Boll whilst working on the production, Assault on Wall Street. His first encounter the wild, unchecked hullabaloo of an Uwe Boll movie. Sean would then go back and watch a number of the master’s films before lightning struck – Uwe would be the subject of his next documentary. Boll never one to have a problem with being candid – Shaul received and all access pass to the life behind the great director – enough to construct this, his definite portrait of the man, the myth, the mouth . . . the man named, BOLL!
There’s no excuse for films as shitty as Uwe Boll’s Bloodrayne. I know he’s a notoriously slipshod filmmaker and he somehow manages to get the rights to all these awesome video games which he then butchers with kindergarten level gong shows like this, but this one is especially bad. Now, before he goes and reads this and wants to come fight me like those other critics (he owns a restaurant a few blocks from where I work, so I gotta be careful lol), I should say that, contrary to popular opinion, he has in fact made some good films. Attack On Darfur and Assault On Wall Street come to mind as two solid dramas where he actually took his craft seriously and made something worthwhile. But Bloodrayne? Holy shot this movie sucks the big one and doesn’t even have the courtesy to swallow after. It’s loosely based on a pretty cool medieval vampire adventure game from years back, but resembles an episode of Xena Warrior Princess made by preschoolers. The protagonist is hottie vampiress Kristanna Loken, who was the kickass female Terminator in T3, and also gets to kick some ass here, between steamy porno scenes with other vampires. The only cool bit is a stunt sequence where she gets to fight a giant ogre thing and bash its head in with a gigantic war hammer. The cast is absolutely stacked here, as is strangely the case with most of Boll’s films. Michael Madsen and Michelle Rodriguez look hella out of place in Middle Ages garbs playing fellow warriors, Ben Kingsley is rigidly constipated as the big baddie, Meat Loaf has a laughable cameo as some kind of Shakespearean pimp, Billy Zane hilariously shows up as a despot, and the list goes on, including the likes of Udo Kier, Michael Paré and Geraldine Chaplin. I wanna be fair to Boll, as the guy clearly has a lot of passion for trying to get films made and simply being productive, and like I said before, some of his output is actually really decent. It’s just whenever he tries to adapt a video game the resulting product turns out hopelessly disastrous. It’s the same case with Alone In The Dark, House Of The Dead and Far Cry, and the guy keeps going. Bloodrayne is a cartoonish, awkwardly staged, terribly acted EuroTrash dumpster fire, something no one should have to sit through just to see their favourite actors embarrass themselves. I can’t believe he went on to make like three sequels.
Doug Taylor began wanting to be and architect and dreamed of being like the dad in The Brady Bunch, ’cause he worked from home. But he soon became disillusioned with this notion and eventually found his way into film.
Like most of us, after learning the fundamentals, it then becomes a question of what next? Fortunately for Doug, a friend and fellow film student had made contact with a couple of producers who were in Canada making low-budget horror films. Thus the screenwriting career of Doug Taylor began.
What would begin with a small horror film would spawn a career that would see the talented Mr. Taylor rub shoulders with both the famous and the infamous of the industry. He worked with visionaries like Vincenzo Natali and the so-labeled Ed Wood of the age Uwe Boll. He has written for both film and television and those early seeds in the horror genre have seen him work on modern classics within it such as Natali’s brilliant and terrifying depiction of the dysfunctional family in Splice.
So sue me. I am a fan of the films of Uwe Boll; thus I was most eager to hear Doug’s account of the making of In the Name of the King, and I was not disappointed. Like the storyteller he is, Doug gave me all the behind the scenes goodies that a film nerd craves. So much so I now re-watch the film with new eyes.
Anyhow. You’re just going to have to kick back and have a listen. Doug Taylor is great screenwriter who has lived a rich and varied life and enjoyed all success one can at the Hollywood heights. Yet he still lives in the city he grew up in and ultimately he accomplished his dream of being just like Mr. Brady, and working from home.
I really great gentleman, full of fascinating tales both on screen and off. Ladies and Gentlemen I give you . . . Doug Taylor.